Jeff Barber, Greg Benage's Blue Planet: Moderator's Guide (Sci-Fi Roleplaying) PDF

By Jeff Barber, Greg Benage

ISBN-10: 1887911057

ISBN-13: 9781887911054

Poseidon, 2199 advert

Prepare for a compelling trip into humanity's destiny on planet the place existence is difficult and loss of life is straightforward. a global the place GEO Marshals implement the peace and stressed out mercs patrol deep waters in lethal fighter subs. a spot the place company greed and human desperation ravage an alien ecology, threatening to plunge humanity right into a conflict of survival with an old legacy.

Welcome to the realm of Blue Planet

Whether you're new to the Blue Planet universe or a veteran moderator, this ebook includes info important to working fascinating and powerful adventures at the new frontier.

Regional maps and outlines detailing the topography and heritage of the main seriously colonized area on Poseidon - the Pacifica Archipelago

Key maps and designated descriptions of greater than twenty colonial, comprise, and local settlements

Classified info on comprise, GEO, and local actions on Poseidon

Dossiers on greater than a dozen of the planet's most renowned and notorious personalities

Biological survey facts at the planet's wondrous yet often-deadly indigenous lifeforms

Revealing organic and cultural info on Poseidon's aborigines

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Extra info for Blue Planet: Moderator's Guide (Sci-Fi Roleplaying)

Example text

Some claim owlbears were created in the dungeons of Hell as nightmares for children, but the most commonly held theory is that they resulted from the dabbling of an insane wizard delving into the very weft of life. Frequent legend lore spells have enabled the wise to shed some light upon their origins, the most respected coming from On the Origin of Monsters by Erasmos Wedgwood: “The Spurned One is credited by the wise with creating the first of the owlbears—forming them in his unholy crucible of life where the forms of many creatures were woven.

An owlbear’s attack is a combination of non-retractable claws (which Dungeon Denizens Revisted: Owlbear are at least 2 inches long) and bites with its beak. Though it travels like a quadruped, in combat the owlbear usually rears up on its hind legs, and can even deliver a vicious hug attack. It has the ability to turn its head 270 degrees, which combined with its excellent hearing makes the creature diff icult to sneak up on. An owlbear makes an unsettling cry as it attacks—a guttural roar rising to an ear-piercing scream—and communicates its territory to others by a low, growling hoot.

The worm gets no saving throw against magical attacks that deal this kind of damage.

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Blue Planet: Moderator's Guide (Sci-Fi Roleplaying) by Jeff Barber, Greg Benage


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